Entries by tag: опрос

[sticky post]Welcome Gamers!
я
misterxmedia
You have reached a place where you can read what is going on behind closed doors and know the future of the game development industry, mostly from Microsoft’s side of things. It’s always good to be more informed on that topic. Plus it’s great fun to read official media outlets after we have discussed the information here sometimes months or weeks before.

Read comments section to every post and you will fast get all gaming info in one place with great opinions. We have a group of experts in each area and their opinions&analisys more interesting to read than majority of gaming media outlets(half of them biased and don't tell the whole story).

We don’t claim to know all about everything, but have a fragment of the information and sometimes more; we leave people to make their own conclusions, the insider’s notes/information will often ask you the people to dig, research and connect the dots.

All Insider info is under the "Insider Daily" header. All other analysis and topics are from blog contributors keen to reveal and enjoy the Microsoft / Xbox future.

You can follow me on twitter from the link below(new articles notifications are posted instantly).
How to Evaluate our Blog / Journal

First of all please read our Q&A session to understand what we do here and why we are so popular:
1. http://misterxmedia.livejournal.com/175840.html
2. http://misterxmedia.livejournal.com/179438.html

We don't know real dates of when Microsoft will talk about the tech they are working on. So yes, the dates are not always precise as Microsoft’s plans can change or something new or unusual happens like an NDA extension for example.

We don't know Microsoft market strategy, The Insider is a tech guy and always believes Microsoft will show that side to public as soon as developers sample technology to other developers.

The insider will often state in his notes and messages, that the information he has supplied will not be 100% confirmed by him/herself or the source he gain the knowledge from, please read carefully through the notes provided.

From what we have discussed, we have come to the conclusion that the XBOX ONE console, was a console that was originally meant to be released at a much later date and time of 2014-15 and we also believe the system is 2-3x more powerful then Sony’s PS4 console from the research we have made from contributors to this blog / journal.

As stated before using the information we provided, we made the connections between the dots that Microsoft reveal (no it is not PR only) and what developers state in there interviews with media outlets or media sites, NDA’s will expire which will reveal more tech and information, this tends to bring our insider notes/messages in line with these new reports from developers within the gaming industry.

Please be aware of lies of Sony propaganda, they over promise and under deliver, A 1.8TF console (PS4) is still 1.8TF console while top GPUs are 5-6TFs. They often show CGI first and then downgrade later on in development.

Also their other tricks are specific game designed only for PlayStation exclusives which use:

- Narrow corridor games with low draw distance (Uncharted, God of War, and Last of Us), that all need less power for the system to render.
- Open-world games with low draw distance (Infamous).
- Games with static cameras (Beyond, Heavy Rain).
- Less objects and details on screen to render (GT5).

All those tricks need 30-40% less power to render. Compare to Xbox 360 games that look much better. Compare for example Uncharted which consists 95% of corridor levels and some of Halo 4 corridor levels with Night and Day.

Other tricks:

- Tech demos that combines all the tricks.  Tech demos will never filter to real games with such visuals in real time on PS hardware.
- Cut scenes with better assets as real-time game play (Uncharted).

New trick used this generation:

- Make image quality lower but be sure to hit 1080p
- Say it is 60fps even if it is hit only 30% of time
- Make a deal with publisher your version will be better (Witcher 3 dev confirmed there is those types of agreements in the industry, insider informed us of this 3 years ago)

3rd party or MS 1st party developers don't use those tricks as there is no need to lie to gamers and show "superiority" of the hardware. Even with the launch of Xbox One and PS4, when Microsoft’s DX12 API is not ready and resolution is slightly better on PS4 and still Sony again invents new tricks to deceive and lie to its own gaming community and media outlets.

So if we see "actual game play" logo in trailer from Microsoft - it is.
If we don't see "actual game play" logo from Sony - it could be fake/downgraded or pre-rendered cut scene.

Thank you for taking the time to read my welcome page, I hope you enjoy what we talk about here and remember.........

Play fair and Game hard.

Game On!

Major posts about Xbox One tech(read everything and make your own conclusion)

List of major Insider predictions (<--- click this link )

Xbox One Stacked hardware proof
1. Did Mistercteam found the stacked die on Xbox One SOC image?(stacking proof #1)
2. Insider Daily. Driver update will bring more than 50% power. More multiple SOC evidences received (stacking proof #2).
3. Mistercteam Daily. TSV 3D stacking found on Xbox One SOC (stacking proof #3)
4. @MSFTnerd confirms Insider 2012 info about Xbox TV and ARM SoCs(stacking proof #4)
5. Someone used Microsoft's exec names to confirm Insider info and Mistercteam investigations

Inside Xbox One (2015+ tech - full HSA/DX12)
1. Insider Daily. Xbox One secret sauces in more detail. It is packed with DX12+ tech and is not 1.31TF
2. Insider Daily. Full HSA 2015+ tech is next big thing. Old 3d engines need to be re-engineered.
3. Xbox Ones hardware Tiled Resources in more detail. A huge Xbox One advantage over PS4.
4. Inside Xbox One: Using HW Tiled Resources with ESRAM in more detail. Prepare to be amazed.
5. Insider Daily. Xbox One display planes in more detail. It is like 2-3 systems in one.
6. Insider Daily. Hana2 have G-Sync like tech and Xbox One is not 1.31TF GPU
7. Insider Daily. Everyone think Xbox One GPU is 1.31TF SP. In reallity it is 2.6 TF
8. Insider Daily. Xbox One is 2.6TF DP GPU@853Mhz+special hardware make it 4-5TF for whole system
9. Mistercteam Daily. PC 2.0 aka DX12 aka full HSA in more detail or why XB1s 5TF will last 10 years
10. Insider & Mistercteam Daily. PC 2.0 and Xbox One are based on Microsoft E2 research project
11.

Sony’s lie and brainwash
1. "Industry insider" CBOAT is actually neogaf.com moderator. Fraud disclosed.
2. Neogaf.com and n4g.com fludded by Sony's employees and non-Sony fans could do nothing other than ignore them
3. Insider Daily. Every company fights till the end. Now it is Sonys turn to overpromise & underdeliver
4. Sony don't afraid to lie because they already know they will fail and PS4 is their last console
5. Full list of Eurogamer biased face-offs. Undeniable proof they are in bed with Sony.
6.

Other
1. Gamertags exchange.
2. Next Gen War Scores Dashboard - a key statistics about who and how are winning next gen right now (Now it is: Sony 5:3 Microsoft).
3. [Humour] True history of last generation of video games 2003-2011.

Halo Reach
misterxmedia
Poll #1460556 Графика в Halo Reach

Графика в Halo Reach будет сильно крутой, как пророчит разработчик?

Да
9(60.0%)
Нет
6(40.0%)


Верить или не верить?
misterxmedia
Многое прояснится после скриншотов Mass Effect 2. Я не со всем согласен про будущий бокс и DVD 2.0. Хотя как идея звучит вполне здраво и полностью укладывается в понимае того куда может дальше двигаться процессоростроение. PC-гэйминг умер, но технологии нет. Хорошо сказал он. Intel и AMD основную часть прибыли теперь будут получать с консолей. Только вот Nvidia не при делах получается. Или Intel, если Sony выберет Nvidia. В любом случае, кто-то окажется не при делах. И этот кто-то будет двигать PC-гейминг в одиночку. Чего он очень не захочет. Тогда надо чтобы умер Cell, тогда все будут счастливы (и Sony тоже).

Про скачек в графике для текущего Xbox сомнений нет. Forza 3 - все объясняет. Никогда бы не подумал, что в 512MB можно все это уместить. Но новый Api подгрузки текстур, сжатие и тесселяция, видимо, делают свое дело.

Poll #1442913 Опрос 1

Верите разработчику?

Да
1(3.8%)
Нет
6(23.1%)
Больше да
11(42.3%)
Больше нет
4(15.4%)
не знаю
4(15.4%)


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