[sticky post]Welcome Gamers!
You have reached a place where you can read what is going on behind closed doors and know the future of the game development industry, mostly from Microsoft’s side of things. It’s always good to be more informed on that topic. Plus it’s great fun to read official media outlets after we have discussed the information here sometimes months or weeks before.

Please take note all information discussed is not set in stone and insider information can change due to the nature of the industry and the pace it’s moving, strategies can certainly change.

We don’t claim to know all about everything, but have a fragment of the information and sometimes more; we leave people to make their own conclusions, the insider’s notes/information will often ask you the people to dig, research and connect the dots.

All Insider info is under the "Insider Daily" header. All other analysis and topics are from blog contributors keen to reveal and enjoy the Microsoft / Xbox future.

There will be some typo mistakes as my 1st language is Russian. So I apologies in advance for any confusion caused by my words, I hope that with the daily grind and fast pace of this blog / journal my English will and has improved. 
You can follow me on twitter from the link below.
How to Evaluate our Blog / Journal

We don't know real dates of when Microsoft will talk about the tech they are working on. So yes, the dates are not always precise as Microsoft’s plans can change or something new or unusual happens like an NDA extension for example.

We don't know Microsoft market strategy, The Insider is a tech guy and always believes Microsoft will show that side to public as soon as developers sample technology to other developers.

The insider will often state in his notes and messages, that the information he has supplied will not be 100% confirmed by him/herself or the source he gain the knowledge from, please read carefully through the notes provided.

From what we have discussed, we have come to the conclusion that the XBOX ONE console, was a console that was originally meant to be released at a much later date and time of 2014-15 and we also believe the system is 2-3x more powerful then Sony’s PS4 console from the research we have made from contributors to this blog / journal.

As stated before using the information we provided, we made the connections between the dots that Microsoft reveal (no it is not PR only) and what developers state in there interviews with media outlets or media sites, NDA’s will expire which will reveal more tech and information, this tends to bring our insider notes/messages in line with these new reports from developers within the gaming industry.

Please be aware of lies of Sony propaganda, they over promise and under deliver, A 1.8TF console (PS4) is still 1.8TF console while top GPUs are 5-6TFs. They often show CGI first and then downgrade later on in development.

Also their other tricks are specific game designed only for PlayStation exclusives which use:

- Narrow corridor games with low draw distance (Uncharted, God of War, and Last of Us), that all need less power for the system to render.
- Open-world games with low draw distance (Infamous).
- Games with static cameras (Beyond, Heavy Rain).
- Less objects and details on screen to render (GT5).

All those tricks need 30-40% less power to render. Compare to Xbox 360 games that look much better. Compare for example Uncharted which consists 95% of corridor levels and some of Halo 4 corridor levels with Night and Day.

Other tricks:

- Tech demos that combines all the tricks.  Tech demos will never filter to real games with such visuals in real time on PS hardware.
- Cut scenes with better assets as real-time game play (Uncharted).

New trick used this generation:

- Make image quality lower but be sure to hit 1080p
- Say it is 60fps even if it is hit only 30% of time
- Make a deal with publisher your version will be better (Witcher 3 dev confirmed there is those types of agreements in the industry, insider informed us of this 3 years ago)

3rd party or MS 1st party developers don't use those tricks as there is no need to lie to gamers and show "superiority" of the hardware. Even with the launch of Xbox One and PS4, when Microsoft’s DX12 API is not ready and resolution is slightly better on PS4 and still Sony again invents new tricks to deceive and lie to its own gaming community and media outlets.

So if we see "actual game play" logo in trailer from Microsoft - it is.
If we don't see "actual game play" logo from Sony - it could be fake/downgraded or pre-rendered cut scene.

Thank you for taking the time to read my welcome page, I hope you enjoy what we talk about here and remember.........

Play fair and Game hard.

Game On!

Major posts about Xbox One tech(read everything and make your own conclusion)

List of major Insider predictions (<--- click this link )

Xbox One Stacked hardware proof
1. Did Mistercteam found the stacked die on Xbox One SOC image?(stacking proof #1)
2. Insider Daily. Driver update will bring more than 50% power. More multiple SOC evidences received (stacking proof #2).
3. Mistercteam Daily. TSV 3D stacking found on Xbox One SOC (stacking proof #3)
4. @MSFTnerd confirms Insider 2012 info about Xbox TV and ARM SoCs(stacking proof #4)
5. Someone used Microsoft's exec names to confirm Insider info and Mistercteam investigations

Inside Xbox One (2014+ tech - full HSA/DX12)
1. Insider Daily. 50% more powerful SDK for 3th parties confirmed. More than 32MB of ESRAM on the way.
2. Insider Daily. Full HSA 2014 tech is next big thing. Old 3d engines need to be re-engineered.
3. Xbox Ones hardware Tiled Resources in more detail. A huge Xbox One advantage over PS4.
4. Inside Xbox One: Using HW Tiled Resources with ESRAM in more detail. Prepare to be amazed.
5. Insider Daily. Xbox One display planes in more detail. It is like 2-3 systems in one.
6. Insider Daily. Hana2 have G-Sync like tech and Xbox One is not 1.31TF GPU
7. Insider Daily. Everyone think Xbox One GPU is 1.31TF SP. In reallity it is 2.6 TF DP
8. Insider Daily. Xbox One is 2.6TF DP GPU@853Mhz+special hardware make it 4-5TF DP for whole system
9. Mistercteam Daily. PC 2.0 aka DX12 aka full HSA in more detail or why XB1s 5TF DP will last 10 years
10. Insider & Mistercteam Daily. PC 2.0 and Xbox One are based on Microsoft E2 research project

Sony’s lie and brainwash
1. "Industry insider" CBOAT is actually neogaf.com moderator. Fraud disclosed.
2. Neogaf.com and n4g.com owned by Sony and non-Sony fans could do nothing other than ignore them
3. Insider Daily. Every company fights till the end. Now it is Sonys turn to overpromise&underdeliver
4. Sony don't afraid to lie because they already know they will fail and PS4 is their last console
5. Insider Daily. MS officialy calls Sony insiders as liers. GroupKarma finds liers are being paid.
6. Full list of Eurogamer biased face-offs. Undeniable proof they are in bed with Sony.

1. Gamertags exchange.
2. Next Gen War Scores Dashboard - a key statistics about who and how are winning next gen right now (Now it is: Sony 5:3 Microsoft).
3. True history of current generation of video games 2003-2011.

Insider Daily. Xbox One GPU could be upclocked to 1 Ghz. CPU have turbo core mode.
Misterx: Could you update some info on this pic?
Steam app? Why no news from Valve?
Sony app? microsoft-sony.com related to that? Already have an agreement? Or MS just planned this as possible scenario 2 years ago?
Also what about GPU up clock for XB1? What is max frequency? You said it is higher from todays 853 Mhz..is it still in place?

Insider: 1ghz  after dx12 is stabble. Cpu has the turbo core

Project 10. It all comes under that reference. Because windows xbox and mobile are all unified within project 10. All apps are universal. And valve have worked on streaming apps on all devices.
Valve is in it for the money

Misterx: Really nice scenario when Xbox will have all the hubs from all the publishers.
What impressed you most of all from 3-5 years plans ahead? Will Kinect see a rise planned before or it is really a Don's failed toy?
Will Halo 5 MP beta demo will show gfx upgrade we all want? Quantum break is great but feels 1.5 wave. Need more fore me. Will it delayed till later in 2015?
Insider: Core specifics were all ways ms push for xbox brand.  3/5 years.
Virtual reality with environment enhanced physics.
Kinect was all ways design to give x1 the edge.  The problem facing vr is movement. Yes you can move your head. But true vr is movement within the virtual world space.  The rift has major problems to face with moving this aspect forward. And even harder with releasing a retail cost effective model.  
Kinect  is not DEAD!!!!!!   I've told people to purchase the full x1 plus kinect it will serve its purpose.  And virtual reality is the future of gaming.
Virtual reality with Ar are two emerging technology prototypes have been around for 18months
2015 will be gfx with surprises in vr/Ar but not for 14months will we see a massive push.
Microsoft xbox will evolve very fast in 2015.. 28 exclusive games will be announced for x1 for 2015 from ms 1st party offerings   2nd party and 3rd party unknown at this point due to emergingmarket-strategy   
Dx12 enhancement will really improve fps with in games ...  And frame enhancing technology will improve vr/Ar games.  The company with 60fps per eye wins the vr race.  120fps is going to happen.
A full vr/Ar of mine-craft 2 is in the works it was the main goal to purchase the company and it penetration of chines markets.  Billion will be made.... Mc2 will use an impressive engine .. The same concept is derived from halo 2a. Old engine new engine two gfx styles one game.
Microsoft want to evolve the sandbox for game devs. More soon.
Value will come when x1 Bc and purchase history's will migrate to x1 from 360 it's a win for loyal costumes  sony can not offer this  for free  and cloud streaming and cost are at uses cost and cost they will it is not in there strategy.
Rare. Lion head and 343 black tusk and turn 10 have some amazing games coming ...
Halo 5 mp beta will not have the same gfx engine there has to draw backs due to the different approaches.. Halo 5 mp = unreal quake arena Titan falls cod destiny.   Halo multi story modes will be extreme but the two games coming from bt and 343 in 2016 will be 4x what we have in 2015 mainly due to advance acceleration and flag offloading. It's a pargram shift in technology and code design.   It is early and the scope is huge compared to what people think is going on.

Mistercteam interview to Elotroforo.net

Mike Flash: Who is Mistercteam? What do you do for a living? Why is the reason for our knowledge about  tech? Has insider  information? Has worked in the SoC ? In an instant, a few questions might come to mind, each of which may be more interesting than the other right?. :-)

Your Avatar, composed by the discovery in Turkey about the Toprakale ship makes us mainly reference to a restless mind and desirous of knowing beyond what we are told in the media.

A little history
The Toprakale ship is an impressive figure that looks like a manned spacecraft and was found in the ancient ruins of Tuspa, current Toprakale (Turkey). Its age is estimated to be about 3000 years. You can perfectly distinguish ship cockpit with the pilot inside (with a missing head) and a rear propulsion system. It's funny because for me is one of the most strange OOPArt (Out of Place Artifact) in the world.

Since we began working with Misterxmedia through our "Freedom of Speech" I have a feeling that "something moved out there." It seems that the SDF dome and all its foundations have undergone a kind of agitation and have combulsion when first seen, there are people willing to fight with the power of the word and beyond international borders, the lies unfounded by publishers through economic support they receive from others. They know who is behind those words and do well to be on alert. So much permeated the words for a moment to join some "alter ego" that has Alex, AKA Misterxmedia, myself or most of the friends are here.

Even up to the original, in the language of Cervantes, would be no less true to say that perhaps, are words that invite reflection all the SDF of the country, but sometimes do see a monkey the importance and value of national regulation coexistence and civic ethics is sometimes literally impossible ElOtroForo all its Staff and its community of "very big users" will not cease their efforts for the common good of our Hobby and as good "True Gamers" that we are willing to fight from the word. #TogetherCanDoIt.

Thanks to the initiative of ElOtroForo have left tens of hydras that have joined the flow of inside information to combat the lie by the same name, "CORE GROUP". The hard core and courageous through Italian communities, French, Brazilian, Argentine and from Spain ElOtroForo are beginning to fight for the good of gaming. So if you're a troll and you had the guts to read this from an objective point of view, the first thing I do is to congratulate you and the second thing I ask is that you open your mind and do not be tricked by a company which does not care about your peace of mind.

If you have not been able to read it from a subjective point of isometric view, you deserve all the bile you're driving through the mouth and I warn you now, that bring forth much more in the coming years.

Returning to the subject before us, some of you already know in a way that Mistercteam and I have "feedback", feedback is generated by a "communication" we have long based on issues relating to research conducted in BSC MSRC and I could offer some concrete data. For those who did not know this information, do not see why it should not already know.

Thus, commenting "Nunu" (name) the possibility of an interview "light and friendly," he asked me some confidence in the subject of personal data and as I (Mike), or as Alex (Misterxmedia) or like many others, we are receiving "harassment and threats" to try to intimidate our efforts to combat the lies that they kill slowly our hobbys. I gave her peace and said I would be safe behind a nickname and that our words help to combat aggression, to humanize our "avatars" to make people understand that there are living behind, being coherent with a review and a choice that should be respected in any civilized country.

Mike: Hey xxxxx, let distended, tell readers something about yourself, like, your nickname, where you live, which studies you have, give me some trivial anecdote and staff to humanize a bit, tell me what hobbies you spend ... you know what I mean :)

Mistercteam: My name is: Nunu (My calling name), Country : Jakarta (Indonesia), I live in very busy city, i am currently working in 2 different thing first related to industrial system, 2nd in convergence media, i try many thing after finishing  my University degrees, from making my first super NES catridge emulation, using dual ported SRAM, then create high speed Digital Osciloscope with some Pascal Coding at that time, then i am create custom digital signage based on Amiga + Genlock + Rexx system to pass the database data of some sport event, then also i am trying a bit, on multimedia compositing, and 3D animation a bit, using Lightwave + Imagine, then consulting  for various  Production studio, for their NLE system, then also bit in Robotic ARM  experimentiation for my university, then last 5 year, i am consulting for HMI scada for My friend that has company running as contractor for Oil & gas, and to balance a bit, i am still cosulting  for my other friend for many multimedia apps idea , include sometimes back to programming.

Basically all kind stuff that i try troughout the year make me have very different and deep  POV on some subject, especially about X1 technology.

Mike: Amazing!, sure you do not have time for anything!. Thinking about it, I'm feeling that you're a very open person and like to work with people in general which makes me wonder something concrete: What is the main motivation for your collaboration with Alex or myself?, and where does your fascination collaborate with multiple people around the worl?

Nunu: My Intention On MrX is to make people understand and to educate, Why ?, because so many FUD out there, Maybe i dont have to explain it again.

Plus with my many learning experiences troughout the years, for me somehow i can see more clearly it is like connecting the dot.

But of course , basic understandaing and logical thinking is required,

Basically The first time i read MrX Blog 2 years ago, when His blog only have comment about 4-10 coment per Journal, i see that the Insider info is somewhat inline with the first time we heard rumor about X1, then start from that day, it is like Hobby, doing some research and analysis in my spare time, because i confident from that day, then when FUD keep stronger, i post more and more on MrX and starting  to know him more and more and we become friend, and i contribute regularly to His Blog.

My Fasicination to MrX blog, is also because I see many different country also spare and comment on MrX blog, it is like we are contributing without language , color, nationality  barrier, it is very refreshing.

Mike: The truth is that, it is wonderful to see how people around the world collaborate in a healthy and friendly for the "knowledge". And speaking of knowledge, talk to your expertise on XBox One, where did come?, tell me about technology XBox One slightly !! haha!

Nunu: My Tech knowledge  all from my own digging plus insider info and many tech/research journal, like my answer to 1st question also because i try so many thing, it gives many deep and other prespective on some tech subject.

X1 is powerfull, it is stacked W2W but which area is W2W and which area is 2.5D, we are close to that digging

X1 is multi SOC.

X1 GPU is basically include many sub block, so it is why Sometimes They said as 1 GPU, sometimes as GPUs it is also the part where all impressive tech, is in this area, one by one this area that labeled as old tech by people that spreading the FUD one by one it is also include in maxwell & Tonga, old? no way X1 mono driver only activate mainSOC gpu part , Stereo/full DX12, basically like Phil said, unlock the other part that alreadt there the good thing about X1 as the 1st system commercialized to use Full Virtualized system is making MS could reveal or release the GPU power in stage.

Oh BTW, when i said GPU, it is GPU in new paradigm, it means, GPU this time include many sub block, which could also have scalar CPU execution unit, just like move engine, it need cpu/scalar plus embedded ram in simply word : X1 is  future tech, and powerfull.

Mike: thanks for this first contact my friend, I really appreciate it. I hope you continue helping in our common fight in the next funny months. J You know…

Personal assessment: Nunu, it’s the essence of a free mind. A mind that has no prejudice and respects the values ​​of all colors, races and people in general.

Great effort Nunu.  Really nice interview.  Look at how we all are different nationalities and we all share the same goals. I think this is why we are different to gaf n4g and the other media forums. I think it probably puts a few smiles on a few bosses faces.

People only see green when they are envious.  This community  is going to get bigger.  But perhaps we are the endearment of our own gaming culture.   A flux of humanity finally standing for our own beliefs. With so many fake people and enemy's.  The odds were never stacked.  It is them who will.looses in the end . Yes there is casualties and there are metals and ranks earned at every war. One link in this chain can be four but we have to go back to marcus's story after that will understand more  cos we look to the moon for the continuation pouring forward once more..... .  :)    game on

lgk94: I may not fully understand your digging mrc, but it's kinda hard to not notice the patterns and the anomalies of the official statements that MS has made about the XO.

XO 10 year life span, included 4K capable HDMI cable, similarities in the new NVIDIA and AMD GPUs with the XO, the FPGA documents from ISCA silicon forum in June, FH2 4x MSAA open world with smooth 30 FPS and shitlong render distance(1.3 tf my ass!).

And the list goes on...

Very interesting quote from Penello:
"People DO understand that Microsoft has some of the smartest graphics programmers IN THE WORLD. We CREATED DirectX, the standard API’s that everyone programs against. So while people laude Sony for their HW skills, do you really think we don’t know how to build a system optimized for maximizing graphics for programmers? Seriously? There is no way we’re giving up a 30%+ advantage to Sony. And ANYONE who has seen both systems running could say there are great looking games on both systems. If there was really huge performance difference – it would be obvious.

I get a ton of hate for saying this – but it’s been the same EVERY generation. Sony claims more power, they did it with Cell, they did it with Emotion Engine, and they are doing it again. And, in the end, games on our system looked the same or better.

I’m not saying they haven’t built a good system – I’m merely saying that anyone who wants to die on their sword over this 30%+ power advantage are going to be fighting an uphill battle over the next 10 years…"

Adittional links to Elotroforo.net articles:

1. The freedom of speech in gaming media.
2. Misterx interview to www.elotroforo.net

Insider Daily

Misterx: If only  industry will move that way. Even if tech is superior from MS "no MS" wibe and mentality is strong...will be interesting to see how it is possible for MS make dx12 successful. There was a clue in that pirat island pic about dates...something in jan-Feb "to talk more about Xbox"

Insider: It's early mrx. It could have been worse if ms didnt launch early.   It would have given sony a free pass.
The supersecrite xbox program is in corrallation with the truth seeked here on the blog. The date may change tho but it's an intercaton of change.
Dx12 is not the big weapon against sony. It's is the fact that x1 is full hardware accelerated architecture design specificly to
Handel dx revisions. Reprogramable architecture. Fpga 50 coprocessors.
NDAs wouldn't  be needed if it was just a 1.3tf console.  But more and more things are happening that prove this.
I have been told that we shouldnt be harsh against the devs who are not up to scratch.

It's mainly licensing agreements
With a hardware manufacture that has heald up transitions.  Ms want it out early and these 3rd party company's had there timed agreements.  Court and the sell off to a sertion foundry also heald up true hardware implementation. Beta tested in the future.

Insider: Phil dropped the biggest hint. They couldn't ship a 3tf console for 99$   Do the math. X1 is not 99$ :)

Insider Daily. PS4 vs Xbox One. CPU/GPU/Memory bottlenecks. Balanced Xbox One is generation ahead.
Insider: The unity team had done primary test on gpu frame rates. Both gpu are hitting 100fps. But this is engine test calculations. Not real world numbers as optimisation could be. Incorporated into this numbers. But as unity is very heavily CPU bottlenecked it becomes harder for devs to push CPU and memory read cycles. Ps4 and x1 are very different architectures. In its primary dx11 development environments there is no CPU read write to esram. There is two CPU cores locked from gameos. And one core is main thresh core.

There is no offload in unity middleware no move engine pim. There move engine cues but they use this mainly for moving texture lods from DDR to esram only on gpu bottlenecks stalls. No axi offload and they still stream audio into esram and DDR instead of using the shape dsp and caches. The engine on ac unity is designed for ps4. When you see how unity devs have been truthfull it was the CPU that bottlenecked unity to 900p and people were quick to blame x1/ms. When it is known that x1 CPU in its current dx11 dev environment is clocked faster and has more cache available. And unity is design to use cu for gpgpu cloth simulations and physics.

This is we're unity falls flat. Ps4 Gddr5 is primarily design for gpu read writes. Because gddr5 works best in large cycles. Cpu's tho need faster access cycles. When ps4 CPU does not get the memory read writes it gets stalls. These stalls are mainly fps drops that are noticeable when doing frame calculations. There is tricks that devs do to free cycles mainly AA or AF are heavily reduced. Old design

Gpus are heavily effected on Aa AF. So buy culling and using lower temporal AA fxaa you free bandwidth. Ana-strophic filters are usually culled to low. And now we have the 1080p to 1080i output to frame buffer. By using 1080i and not a progressive frame buffer some memory out put buffer are reduced by 30%.

Misterx: more on that topic from

Mike_flash: XBox One 1080p/30 some frame drops

PS4 1080i/30 several frame drops

Insider: By not having to use progressive scan filters means less memory stalls. And the biggest notice of 1080i on games is jaggedly edges and blurred frame interpolation effects. As the progressive scan frame enhances the frame to frame quality and smoothness in the 60/50hz. This is how every all adding up to show that Sony are cutting corners to keep pushing the 1080p hype train. Ms how ever are developing there games quality to not cutback but to learn and offload bottlenecks and stalls. The dx11.3 has a memory recourse altercation debug. This will stop memory stalls. It how ever does not allow CPU write access to esram or axi 10mb cache.

This will be available in dx12 future api changes. The problem ms face are moving 3rd party devs over to dx12. But by being universal in the PC / xbox game echo system it will force the OpenGL devs to Dx12. We have seen the start of this with dead rising and ryse. When devs move to offload to coprocessors 4 cu on the ps4 won't mean anything there is no extra cache there is only main gddr5 memory apart from CPU cache very small .but we are talking about x1 architecture.

This generation will be one via offload computation and general purpose branching to coprocessors. And 10mb CPUs/50 cops have there own onboard storage. No need to cram every thing into esram only thing that should be there is render targets. Read the fh2 devs article. Proof is there alone. Even old engines will die quick. People want eye candy. Next year is only the start.

Sony pushed hard for this game. I am a little angry but next year there is just to many new I.p heading our way. Soon. 3rd party too :)

Most dx12 technology discussions to hit early next year. Official statement and the tipping of the industry will volt. Heavy push for specific dx hardware and offload will be getting addressed.

X1 is capable of effect like AA AF and newer effects dof and feadlity procedural. With out effecting console over head.  No bottlenecks or stalls.  Offload benefit the main gpu. It is a major factor in regards to heat.  50coprocessors only 15 were used in fh2. Traditionally gpgpu is used on gpu devs are pushing to free up gpu tasks and CPU tasks. Future devs could use coprocessors before even using the traditional gpu cycles that  we see today.

New approch takes time. And the whole industry is not going to move forward in one year.  Massive changes and amazing stuff is coming very soon.
Game on

Screenshoot from official Microsoft PR video about Windwos 10. Xbox One stared too. An easter egg or a clue for us?

If only  industry will move that way. Even if tech is superior from MS "no MS" wibe and mentality is strong...will be interesting to see how it is possible for MS make dx12 successful

There was a clue in that pirat island pic about dates...something in jan-Feb "to talk more about Xbox".

Mastrodocet: I have a date for the event where Xbox tech will be revealed.

First: The flight number must be 2 letters and 4 numbers. They chosed 0011, why not 1234 like other numbers?
0+0+1+1= 2

Same for other numbers

2+3+4 = 9


1+2+3+4+5 = 15

2/9/15 - Monday 9 February 2015

...maybe this is only a BIG coincidence..

Misterx: List of Eurogamer biased face-offs comparisons updated


- Eurogamer: ALIEN ISOLATION is 1080p on PS4. No it is 1080i. PS4 needs 30% less power to render 1080i compared to 1080p. And PS4 still have more fps drops Eurogamer ignores.
Thanks to mike_flash

Misterx: Also we start a new list of Sonys lies in their 1st party exclusives like this one.
Here is a constant link for this list. Please comment there with links to make it full.


Full list of Sony 1st party game downgrades. PR vs final game comparisons - too much lie.
/...in progress/

Uncharted 3

Killzone 2
Killzone 3

Killzone 4
Infamose Second Sun

Insider Daily. GTA 5 patched to 1080p by Microsoft engineers ahead of November SDK DX 11.3 update

.09.10.2014 - 14.09.2014/
Insider: The article that the boss has released is true.  Backwards compatibility is coming.
Dx12 is only the start. He wouldn't go into cpu optimization and specifically he is not talking about axi hardware connected devices or 50 microprocessors.  But his quote is specific your going to see fidelity grow in games like 360 did. Specifically you can not magically see growth in gfx when your hardware is specified as the lowest conundrum. As sony fanboy believe xbox one is capped unabashedly can't hit 1080p the meaker of console performance benchmarks. Flops don't push resolution tho.  As it is thecpu memory balance also.

E3 will be where all the truth surface in one vulgar display of power. I'll give one thing to Phil he is modestly playing the good guy while his strategy of games are constructed. No point having a drive club fiasco of sorts.  Most devs would have had 10 months with dx11.3 /12 by e3 plenty of time to understand the unique architecture.

Insider: Clearly. People are not understanding why we have the split concept dx11. And dx12 sdk.  Sony were first they had 12 months development of hardware to devs with actual hardware.  I have said it before first in first served.  When we changed the all ways on line console we had to change the project scope. Purely we hit the floor running. And some big studios did not have the resources to drive a whole new api dx12. So the closest to port friendly was dx 11. This is why x1 has been so sluggish with developers.  Plus the fact is only 4 cpu cores no cpu optimization. No hardware tiel resources and virtual textures no read right toesram no gpu of load only one hardware thread for gpu because kinect system recourse reserves. and only one move engine. Moving targets.

Dx11.3 is cpu optimization for dx11 api developed games. 

Dx12 is what has been from the start. The biggest thing right now is how do developers make dev cycles quicker.  That is whatdx12 is for.  But here is the facts dx12 is an open api. It will support and is right now having middleware libraries added. Which have access to the axi bridge which has access to fpga micro process. The shape audio dsp cpu is scalar also it can be used forgpgpu or cpu cal. This is not made up stuff. But this very costly to use.

Millions of extra dollars will be needed to develop when studios want to custom tool with dx12 api. Not many studios are incorporating ray tracing let alone virtal textures. If a dev goes into dx12 with its custom design they better be ready to learn or hire experienced people.  Phil left it open. Go play gun and then go play halo4  my point exactly.   4x gfx jump or 2 geraration im gpu.  X1 is the real deal. But phil is being humble and neutral in this console war like he said games do the speaking not hardware myths like what has happen to drive club 50% more power nope.

What could have forza5 looked like with 11 months more dev time.  Ms are realy playing this down as they probably don't want to be labelled as aggressor. Its one thing to be in a company that has unlimited amounts of cash vs a company on air supply amounts of cash. It is bad business practices to crush any business out right and will shi others away.  Phil is holding back it is the right thing to do. Let them fall on there own sword. Watch it next year :)

Insider: Big day.  I had a source reassure me to day. That the ps4 will be getting a lot of 900p 30fps second games. And it all come down to a technical hitch in side the ps4 architecture. The cpu and gpu do not have balance. Force gpu and cpu stalls force cpu andgpu can't get memory read cycles fast enough.

Hence why we are seeing lack of af and black boards. They are culling bandwidth. The ps4 max read wright is 140gds. But onion and garlic are not unified because of the nature of gdr. Ddr is a better memory forcpu. And esram is a better cach or scratch pad. Ps4 cpu is heavily underclocked and will not be able to be upclocked due to the memory pooling design.  There has to be compromise.  900p it is.  Uncharted 4 will have  downgrades.  And its only to keep 1080p 60fps.  More on this soon. Qb video is dx11.3 update but they are using a few dx12 middleware. After update game isruning 60_45 fps more optimization time. Jump in fps is true. But ms all ways said they did stuff to keep fps better. The wait is very much over a big leak soon.  Game on.

Insider: The industry is so split. All I got out of the source today was patch .. then patch.   1080p patch.

I fail to see how devs are not using dx,11,3 api some are not even using  kinect cpu resources.

I can not wait till e3 2015 so that these guys who have there dig at the blog and xbox fans can  truly make them eat there words.  And then I can take a holiday. Trying hard to get information on why we are not flooding the gates.  Something is not right at Redmond.   Gameon.

Insider: NDA are real. Don't go fooling yourselves.  The first person to come out public. Is going to be out of a job and that will stick for remaining career choices.

Unfortunately in till a true dx12 gpu is out and sold that is when you will here more and more about this x1 architecture.  I am surprised that the leaked docs ant floating around here.  Just like how Phil addresses the issues. He stays between the line only hinting.  The real truth to it all is  ms have technologies involved and massive investment`s with both Amd and nvidia. Stuff that istied down to windows 10. Windows 10 is everything to Ms. And project 10 is the true hold up. There is a spilt within ms.  Some people want x1 to not be hold back by updates and hardware talks. Early next  year is where your going to see a lot more information in regards to architecture. As soon dx12 is public you will have to dig that information as the x1 is hardware dx . Lets not loose focus. Next year is the xbox one's year .. Gameon.  ;)


Misterx: If read Phil between the lines he wants more Xbox leaks they can't talk theirself about.

Also for me it seems as a coordinated action from insiderX(@parasite76) and Phil :)

There is more on that. Remember Parasite said who he thinks is OG insider is - XXXXX XXXXXXXXX.

Seems like Phil and Xbox need more help from Insiders and they want/already have their own controlled one. Always had but now decided to use it too while NDA lasts and sales are not good for Xbox One.

Just my thoughts. Not 100% sure in anything. But there is a lot has happed for me to think that way. OG Insider could go away. Will be parasite only tweeter for insider leaks.

Parasite76: Ok guys I have been very busy with work lately but I did manage to have a few drinks with my friend. "University of Illinois campus ain't no joke!"

Here goes:
Saints row remaster was definitely a forward compatability game that got bumped to remaster status because funding is needed for a next generation reboot of a very old classic game that dives deep.

Sdk 11.3 has arrived and it's very easy almost brain dead for developers to optimize games for x1 and it allows esram to do more than frame buffer.
11.3 is bringing real time available system bandwidth to around 200-218.

GTA V is going to be 900p due to Rockstar not taking advantage of 11.3 features and the reason is they don't have time plus make launch on time.

Red dead is coming along fine and will make its appearance at e3. What's not known is which stage. Definitely some cloud features in it.

Street fighter 5 will be shown at comicon next year and will be 1080p 60fps on both.
I'm told we will have a next gen remaster of alpha 3 before it drops.

Next generation ghouls and ghost is coming to Xbox live and psn next summer. Not triple A but will be 2d and beautiful.

There is apparently some secret dlc coming to fh2 next spring. Back to the good ole USA. :)

Microsoft is going to talk esram very soon but will not go into the hardware very deep for the reason I'm about to reveal.

You want to know why Microsoft doesn't reveal Xbox hardware, well here's the number one reason.
Microsoft knows Sony slapped together a off the shelf mid to high end pc in the ps4 because Sony knows developers are still using old engines for games atleast the next few years. Sony is deep in planning stages of ps5 and they are waiting to find out what makes x1 special so they can build a better machine. Microsoft knows unless they reveal what's really going on inside the Xbox nobody can figure it out especially sonys college prep engineers.
The longer Microsoft can delay any major revelations the tighter the noose becomes around sonys financial neck.

All the stuff that we've been saying is going to happen, it's just not going to announced in any formal way. The games will do the talking and the media and everyone will keep scratching their heads in disbelief. When you watch leaked QB footage you see graphics that are two times ryse and if you look close you'll notice a little something traced with lighting.

Last but not least, killer instinct isn't the last game to get the patch treatment....
Stay tuned :)

Getting close...
#almost time

Insider: Not who you think.  Just too many people pointing fingers at each other.   If parasite was under NDA he wouldn't be tweeting confidential information. While his sources are good he is putting them in an unwanted spot light.  The hounds are loose. :)

Phil  is all humble on tweeter and  online media but he wants leaks plugged. Hence why I haven't been so open.  But seeing how that stuff is getting out by others.

The next patched game is dead rising. Then more will follow. Like I said patch patch patch.

Also rockstar are going 1080p for gta on x1.  That is why sony has pulled the release forward so they could force there hand. To bad the ninjas are there. Patched.

Bonus Round.
Ms will announce a new venture with ninja theory soon. And another two games will be announce one is an rpg. The other is a follow up too a really special game one that nobody is talking about.

Glade to see phil is pushing  BC its going to be a hot topic next year.

A huge hardware leak may happen very soon. But its going to come via a gray market supplier. I hear they have the goods and wont sign NDA   Expect the unknowns. :)

Parasite76: Not sure about the trace thing. I haven't worked in the industry for two years now but I happen to know a few people who do and they have ties all over.

My relationship with my source started many years ago when I designed and sold any source his home cinema system. We shared some casual conversation about games and tech in general.
Later, I become a manager for a videogame retailer and we started having more technical conversations about 360 vs ps3. Most developers absolutely hated ps3 sdks and he shared the sentiment.
Mystery source happened to be one of the very few who was trusted and briefed about x1 architecture long before mainstream.
I actually stumbled on this blog after having a conversation with him about ray tracing, being what was the main goal Microsoft had for x1 from the get go. A simple google search brought me here and to my amazement OG was here pretty much word for word describing what my source told me long ago. I don't consider myself a insider, just someone who knows one. OG is the real deal. I have confirmed many things he says through mrx and then sometimes thing change because that's the nature of this business.
In the end Xbox true power will be displayed but I'm not too sure Microsoft will talk about it openly. Let the games do the talking.
I used to think OG was Aaron Greenberg but Now I think its someone on the hardware engineering team or possibly someone in PR. I did get a mysterious email last year that said " insider says cheese" and linked me to Engadget huge inside Xbox one article. Not sure about that one...

Parasite76: I contacted my source about this latest revelation and they said it doesn't surprise them. Also mentioned it was over a mouth ago they received word from their source at rockstar. It makes perfect sense if you ask me. I'm really glad og has confirmed the whole day deadline thing.
One more thing, can OG confirm the increase in realtime available bandwidth with new 11.3 update?

Phil Spencer don't mind Insiders to help and tell the truth while Microsoft waits its NDAs to expire


Misterx: If read Phil between the lines he wants more Xbox leaks they can't talk theirself about.

Also for me it seems as a coordinated action from insiderX(@parasite76 and Phil :)

There is more on that. Remember Parasite said who he thinks is OG insider is - XXXXX XXXXXXXXX.

Seems like Phil and Xbox need more help from Insiders and they want/already have their own controlled one. Always had but now decided to use it too while NDA lasts and sales are not good for Xbox One.

Just my thoughts. Not 100% sure in anything. But there is a lot has happed for me to think that way. OG Insider could go away. Will be parasite only tweeter for insider leaks.

Insider and Mistercteam Daily. Actually it is Sony who asked for parity with Assassin Creed Unity
Insider: Feels good don't it Mrx. I remember when you said dc looked better then forza horizon 2 very early after first showing.. I told you other wise. Then you seen it. . And sony even hinted that there was technical problems with Dc. I guess they couldn't fix them. I guess its a forza killer when they are putting it up against forza 3 :) Downgrade club

Its nearly time for them to speak about xbox one. Very very soon :)

Insider: Updates are rolling. There are alot of rumors going around that ms are about to purchase another new 3rd party dev.  Its going to be a surprise. And it ant sega/capcom/squire.  This information may not surface till years end tho. But the blogs going to love this.

The live room demo is old tech. F  Series  is moving forward with samsung in position to produce the glasses.  And there is defiantly a dual boot samsung phone coming which will support windows10 and android k.  The phone will also have direct streaming enabled. It will also so have a 4k screen. And 16core cpu.  Some others are calling it the handheld we have all ways wanted. It will also incorporate a new flex technology for mobile screens.

Fh3 will be coming quicker then what people may believe is possible.  The technology behind forza h2 was only the start.  Ms want horizon updates ever 18 months. But there is big talks of boat racing going to be incorporated into the forza marketing brand.  I haven't seen this but concepts have been spotted.

Now halo 5 will be setting a very high standard.  And it technology is finding its way into tomb rader. The rt  effects will see caves and textures and objects come even more to life with this new technology. Render scans are look amazing for lara.  And its going to be 1080p 60fps. 

I hope people on the blog are enjoying fh2.  :)

And before people disagree over the samsung ruling this sort of business goes on all the time. Contracts are contracts.  6.9million is nothing. But it will keep the share holders happy.

The unity is sonys doing.  After dx11.3 patch unity was hitting 100fps. Force parity was sony idea. When has ms ever forced parity . They only update to 1080p. The cpu in ps4 is totally different to xbox1 and has less memory bandwidth too.  10gbs extra and a higher clock speed for x1.  But time has come e3 2015 is parity no Gameon

Part 48-50, focusing on Shader core and SIMD so people understand the basic terminology
But Part 48-50 also important to show Shader core  and relation to GCN CU
Part 48. Tonga vs X1 vs PS4 shader core , and Sweetvar leaked info
part48Part 49. SIMD & Shader Core deep dive

What is SIMD, why it is called as DLP (Data level parallelism
More about Shader Core in comparison to GCN normal CU

Part 50. eSRAM vs eDRAM POV (eDRAM has ALU, so it is logical that eSRAM as evolution of edram will have more compute capability, this time eSRAM is basically GP compute device)

Part 51. After we see the proof of 3 AMD document showed CU to CPU pair ratio we can guessing the distribution of CPU + SIMD  on eSRAM and 48-50 MCU and why they said 48 ops/cycle)
CPU PAIR to CU ratio
W2W (OBAN) + Kryptos , more detail

Full list of Eurogamer biased face-offs comparisons. Seems like they in bed with Sony

Eurogamer fake face-offs comparisons. Seems like they in bed with Sony and downplay everything Xbox where they can
/Under links there is undeniable facts and pictures only on how Eurogamer lies to us. Bookmark this page and return to it from time to time to see new episodes as i think they will continue/

1. Destiny
- http://misterxmedia.livejournal.com/176174.html
Thanks to basic_sock

2. FIFA 15
- Too much facts ignored on PS4 but still a winner.
Thanks to itsplanetzero

- ​Eurogamer: More blur the beter image quality. Gamers: Lol, no.
Thanks to basic_sock

3. Battlfield 4
- Eurogamer: Ignoring PS4 blur
Thanks to http://www.elotroforo.net

4. Murderer soul suspect
- Eurogamer: Ignoring worse PS4 image quality
Thanks to http://www.elotroforo.net

5. Wolfenstein
- Eurogamer: Ignoring PS4 blur
Thanks to http://www.elotroforo.net

6. Diablo 3
link will be added later. Thanks to gforce

7. Plants vs Zombies
link will be added later. Thanks to gforce

8. Metro Redux
- Eurogamer is blind as bat
Thanks to basic_sock

9. Ryse
- Eurogamer back in 2013 on Xbox One: it is boring. 2014 on PC they say it is amazing.

Thanks to http://www.gameit.es/digital-foundry-podria-no-ser-imparcial-fifa-15-y-destiny-las-ultimas-victimas/

- Eurogamer: It is marginaly better on PC in GFX
Thanks to dwayne2

10. Outlast.
- PS4 deeps to 30fps(while Xbox One to only 45) but Eurogamer says it perfect 60 and gives PS4 a win.

Thanks to basic_sock

11. Thief.
- Eurogamer ignores PS4 deeps to 21-20 fps
"This manifests more aggressively on Microsoft's platform, where drops down to 20fps are possible, as compared to 25fps on PS4"
Thanks to basic_sock

12. DF Face-Off: Middle-earth: Shadow of Mordor
- Eurogamer refused to download a 1080p Xbox One patch and says PS4 version is better even while  image quality is worse on PS4. Ignores better on Xbox One framerate.

"As is often the case, resolution is a divisive point on the console front. The Xbox One release is immediately on the back foot, with our pixel count tests highlighting an upscaled 1600x900 resolve for the platform. In contrast with the full native 1920x1080 output on PS4, it's undoubtedly a downgrade that echoes the state of many multi-platform releases this year."
Thanks to basic_sock

13. DF: Forza Horizon 2 Face-off

- Eurogamer. No mention about 4x MSAA, resolution or anything REAL technical keypoints outstanding achivement for an open-world racer. Not even when comparing 360 vs. One version.
Thanks to basic_sock


- Eurogamer: ALIEN ISOLATION is 1080p on PS4. No it is 1080i. PS4 needs 30% less power to render 1080i compared to 1080p. And PS4 still have more fps drops Eurogamer ignores.
Thanks to mike_flash

15. Watch_Dogs

16. to be added later (please send me links to good comparisons exposing Eurogamers acts of lie).

http://www.gameit.es/(translated from Spanish): So the question we have to ask is, is it offers a slight tendency for Digital Foundry to enhance the positive details of PS4-PC and minimize or even cover the positive details of Xbox One? It's clear that total objectivity does not exist Articles, but in a technical analysis of a game, it would be relatively easy to stick to what is or is allowed to see, talk about technical, tangible, measurable details ... That said, it seems that now even in the technical sections started ignore details for the same side .

Often accused of being Xbox paranoid for not wanting to accept "reality" and even going in reverse field, as we have all starred in more or less this war of "inveterate fanboysmo" to defend something details absurd. But in this case we have something that might be a bit worrying as we talk about a medium that purports to show things as they are. Anyway, and after a detailed analysis of the events, the most critical may have to start looking for other arguments to disadvantage the virtues and benefits of a console in favor of another, and vice versa.

In the best case, all this is conjecture, and the worst, the popular pressure that fuels sector is to some extent expressed everything here . Luckily in the end everything is in the hands of users, which are those that should consider whether some form of manipulation or favoritism towards some specialized public sector or specific press really exists or not.

Poster by itplanetzero

Insider Daily. 720p sabotage & welcome to Horizon club [MXM]
Insider: if you are a AAA dev you must move your sdk to dx11.3 11++ and re tool for esram. There is no excuses if you do not your older engines will not be using the cpu / and optimisation; or esram caching It is as simple as this.

Ms are sending technical minds out to studios to bring all projects across to dx11.3 that are shipping soon. No game will be under 1080p if the developer has new sdk. The new update should allow most games to achieve 1080p rather then 900p. There will be the od exception to this fact but 95% of games will be 1080p. I would be calling dx11.3 the 1080p patch. There is no axi/pim/fpga/arm/cu/ in 11.3 they are dx12 sdk based hardware. Game on

Insider: Any game that is 720p 60fps that is coming out from this point on do not support there game. It is as simple as this. Devs that are sony 2nd party by choose should not even think about downgrading there games. It is time that xbox supporters should boycott said developers. They are giving you inferior game quality by choose. There is no excuse. Its poor business model with agenda to give sony a better position with in the media which equally give sales. If its kojima its 720p no excuse no exception.

Insider: Looks like the development team is sending a major up date down to a specific bunch of development groups. This update will specifically fix issues and will also allow ms to help adjust work effectively so that the 720p fiasco does not happen again. Kojima productions should be called out at every angle on this sloppy porting lie. They have been downgrading there ports to x1. And the reason is this specific company has major share holdings and many years investments in this companys holdings. And they do not want to be put under the pressures to sell I.p.

There is however talks that this development team would rather work specifically on opengl and use middleware to port to dx.
There is however logical steps development take to insure parity. Pes is a game that should be 1080p without even putting any pressure on x1 architecture granted 11.3 api is applied to early pre dx12 architectural jumps. No doubt Microsoft can get pes to 1080p within hours but I hear this dev is thinking about being console exclusive. and just let 3rd partys devs port there games to other hardware. Its not about hardware its about choose. Fail he will.

Misterx: Welcome to Forza Horizon 2 Club of our community - MXM. Lets race!

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